Selected publications and projects
Please check the German page for more of my work.
- Zimmermann, Felix / Huberts, Christian (2019). From Walking Simulator to Ambience Action Game – A philosophical approach to a misunderstood genre. Press Start Journal, Vol 5 No 2 (2019): Special Issue: Walking Simulators, pp. 29-50. https://press-start.gla.ac.uk/index.php/press-start/article/view/126
- 18.03.2019 (Lecture): Feels Right – How Atmospheres of the Past Satisfy Expectations of Authenticity. Workshop „Architectonics of Game Worlds – On Aesthetics and Mechanics, Spaces and Places, Rhythms and Philosophies”. http://www.mekuwi.phil-fak.uni-koeln.de/architectonics_of_game_worlds.html
- Zimmermann, Felix (2017). Wandering between worlds – Disguise as an act of liberation in Assassin’s Creed: Liberation. The Ontological Geek. http://ontologicalgeek.com/wandering-between-worlds-disguise-as-an-act-of-liberation-in-assassins-creed-liberation/