Skip to content

Felix Zimmermann

Game Studies | Public History

  • Deutsch
  • English

[2020-10-31] History in Games. Contingencies of an Authentic Past

Lorber, Martin / Zimmermann, Felix (eds.) (2020): History in Games. Contingencies of an Authentic Past. Bielefeld: transcript, https://www.transcript-publishing.com/978-3-8376-5420-2/history-in-games/?c=311000019

Published 13. April 2021By Felix Zimmermann
Categorized as English-language

Post navigation

Previous post

[2019-08-26] From Walking Simulator to Ambience Action Game – A philosophical approach to a misunderstood genre.

Next post

[2020-10-31] Introduction. Approaching the Authenticities of Late Modernity

  • Imprint
  • Privacy Policy
Felix Zimmermann
Privacy Policy
Proudly powered by WordPress.
Scroll Up